Project Gemini

2D co-op action platformer, with some puzzle elements.

Engine
  • Custom Engine
Date
  • September 2017 - July 2018
Role
  • Game Designer / Encounter Designer

The mission

• Designed 4 unique encounters and their respective battle arenas, as
well as creating 6 enemy types and designs.
• Adjusted and restructured many systems with rapid prototyping to
keep up with playtesting and tech constraints of the custom engine.
• Bridged gaps between designers, programmers and artists and
worked to keep the team on a singular vision.

Contact

Under Construction!

Hey! Disclaimer, this website is under construction as of Jan 2023 because I lost access to my entire site and all my writings after an issue with the friend who was hosting it passing away and have been in a year long battle to recover it with no luck. I will be writing more about all of these projects but this is here for now while I recreate my work. Thank you for your patience and feel free to ask me about any of the projects here!

CALL: (206) 953 4551

Contact